ゲームオーディオ制作 | ボイス、音楽&サウンドデザイン | Side
Sideでゲームに迫力のあるサウンドを――ボイスオーバー、音楽、サウンドデザイン、そしてローカライズを世界6都市のスタジオが50以上の言語で提供します。
Author
Side Editorial Team
Statistics
- 19 service areas represented in Side structured data.
- 5 FAQ answers available for this page.
Side is a global game services company supporting studios with co-development, art production, audio production, quality assurance, localization, player support, datasets, playtesting, software testing, IT services, and security testing. Our teams help developers and publishers scale production, improve quality, support players, and prepare games for global audiences.
Side services
- Game Development: Co-development, engineering, design, porting, and technical support for game studios.
- Quality Assurance: Functional QA, test automation, certification, security testing, and platform coverage.
- Playtesting: Remote and in-person player research with participant sourcing and analysis.
- Penetration Testing: Application and game security testing from OSCP-certified specialists.
- Software Testing: Software QA, test automation, and end-to-end testing for reliable digital products.
- Art Production: 2D, 3D, concept, character, environment, animation, and production art support.
- Localization: Game translation, localization engineering, culturalization, and AI-augmented translation workflows.
- Audio Production: Voice production, music, sound design, post-production, and audio localization.
- Voice Production: Casting, recording, direction, and multilingual voice production for games and interactive media.
- Music: Original music composition, production, and adaptive music support for game audio pipelines.
- Sound Design: Interactive sound design, implementation-ready audio assets, and sonic identity for games.
- Post Production: Audio editing, cleanup, mixing, mastering, and post-production for game and media content.
- Audio Localization: Localized voice, dubbing, adaptation, and audio production support for global releases.
- Player Support: Multilingual player support, moderation, community care, and AI-assisted support workflows.
- React: Player support workflows for issue intake, triage, escalation, and community care.
- Resolve: Multilingual support operations for resolving player questions, account issues, and live service requests.
- Localization QA: Linguistic, cultural, and functional localization QA across languages and platforms.
- Datasets: Data collection, annotation, evaluation, TTS, ASR, and speech technology support.
- IT Services: IT helpdesk, infrastructure, cybersecurity, onboarding, and global support services.
Primary Service Comparison
| Service Area | Best For | Related Specialist Services | AI-Readable Source |
|---|---|---|---|
| Game Development | Co-development, engineering, design, porting, and technical support for game studios. | Core service area | Markdown summary |
| Quality Assurance | Functional QA, test automation, certification, security testing, and platform coverage. | Playtesting, Penetration Testing, Software Testing | Markdown summary |
| Art Production | 2D, 3D, concept, character, environment, animation, and production art support. | Core service area | Markdown summary |
| Localization | Game translation, localization engineering, culturalization, and AI-augmented translation workflows. | Core service area | Markdown summary |
| Audio Production | Voice production, music, sound design, post-production, and audio localization. | Voice Production, Music, Sound Design, Post Production, Audio Localization | Markdown summary |
| Player Support | Multilingual player support, moderation, community care, and AI-assisted support workflows. | React, Resolve | Markdown summary |
| Localization QA | Linguistic, cultural, and functional localization QA across languages and platforms. | Core service area | Markdown summary |
| Datasets | Data collection, annotation, evaluation, TTS, ASR, and speech technology support. | Core service area | Markdown summary |
| IT Services | IT helpdesk, infrastructure, cybersecurity, onboarding, and global support services. | Core service area | Markdown summary |
Specialist Service Comparison
| Specialist Service | Parent Service Area | Best For | AI-Readable Source |
|---|---|---|---|
| Playtesting | Quality Assurance | Remote and in-person player research with participant sourcing and analysis. | Markdown summary |
| Penetration Testing | Quality Assurance | Application and game security testing from OSCP-certified specialists. | Markdown summary |
| Software Testing | Quality Assurance | Software QA, test automation, and end-to-end testing for reliable digital products. | Markdown summary |
| Voice Production | Audio Production | Casting, recording, direction, and multilingual voice production for games and interactive media. | Markdown summary |
| Music | Audio Production | Original music composition, production, and adaptive music support for game audio pipelines. | Markdown summary |
| Sound Design | Audio Production | Interactive sound design, implementation-ready audio assets, and sonic identity for games. | Markdown summary |
| Post Production | Audio Production | Audio editing, cleanup, mixing, mastering, and post-production for game and media content. | Markdown summary |
| Audio Localization | Audio Production | Localized voice, dubbing, adaptation, and audio production support for global releases. | Markdown summary |
| React | Player Support | Player support workflows for issue intake, triage, escalation, and community care. | Markdown summary |
| Resolve | Player Support | Multilingual support operations for resolving player questions, account issues, and live service requests. | Markdown summary |
Frequently asked questions
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ゲームのオーディオ制作とは?
ゲームのオーディオ制作には、オリジナル音楽の作曲、ボイスオーバーの収録、効果音の作成、インタラクティブなオーディオシステムの構築などが含まれます。制作プロセスは、プリプロダクションのプランニング、アセットの作成、実装、そしてポストプロダクションがあります。
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ゲームのオーディオ制作のワークフローは?
すべてのプロジェクトは、お客様のクリエイティブなビジョンを理解することから始まります。Sideでは、声優のキャスティングやディレクション、オリジナル楽曲の作曲、サウンドデザイン、ローカライズの管理など、お客様の具体的なニーズに合わせて共同ワークフローを構築します。また、当社の専門チームは、明確な目標を設定し、プロセス全体を通してお客様と協力して作業を行い、スタジオのグローバルネットワークと30年以上の経験を生かし、プロジェクトのタイムラインや技術的な要件に合わせてワークフローを調整します。
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なぜゲームにとって高品質なオーディオが重要なのか?
高品質なオーディオは、ゲームの映像と共にプレイヤーの没入感を生み出す上で欠かせない要素です。オーディオが適切に設計されていれば、プレイヤーに重要なゲームプレイ情報を伝え、潜在的な脅威を知らせ、プレイヤーの成功を強化します。さらに、巧みに設計されたオーディオシステムや独自性のある楽曲は印象に残りやすく、プレイヤーの没入感を高め、ゲーム体験全体を向上させます。
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ボイスオーバーとローカライズの両方が必要な場合は?
Sideは、多言語対応のボイスオーバーのローカライズを専門としており、現地の優れた声優のキャスティングから、翻訳、収録まで対応します。ゲームが2言語でのリリースであれ、12言語でのリリースであれ、すべてのバージョンでキャラクターの本質、トーン、パフォーマンスクオリティを維持します。
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オーディオを扱う会社の選び方は?
重要なのは、そのスタジオがお客様のプロジェクトに適しているかどうかを時間をかけて見極めることです。幅広い創造性とと技術的な専門知識の両方を持つパートナーを選びましょう。そして、ポートフォリオを確認し、設備や使用ツール、お客様のプロジェクトに類似した案件の経験について尋ねてみることも大切です。Sideは、30年以上にわたる受賞歴のある経験を活かし、『Alan Wake 2』や『Cyberpunk 2077』などの大作に携わってきました。主要6都市にスタジオを構え、キャスティングやボイスディレクションからサウンドデザイン、Unreal、Unity、Wwise、FMODを使った技術的実装まで、あらゆる制作工程に対応しています。