顶级的游戏LQA服务 | 本地化测试服务 | Side
Side的测试服务将确保您的游戏本地化无懈可击。我们有超400位活跃测试人员,涵盖45种以上语言,首次测试成功率达100%。我们深受业内头部游戏开发商的信赖。
Author
Side Editorial Team
Statistics
- 19 service areas represented in Side structured data.
- 5 FAQ answers available for this page.
Side is a global game services company supporting studios with co-development, art production, audio production, quality assurance, localization, player support, datasets, playtesting, software testing, IT services, and security testing. Our teams help developers and publishers scale production, improve quality, support players, and prepare games for global audiences.
Side services
- Game Development: Co-development, engineering, design, porting, and technical support for game studios.
- Quality Assurance: Functional QA, test automation, certification, security testing, and platform coverage.
- Playtesting: Remote and in-person player research with participant sourcing and analysis.
- Penetration Testing: Application and game security testing from OSCP-certified specialists.
- Software Testing: Software QA, test automation, and end-to-end testing for reliable digital products.
- Art Production: 2D, 3D, concept, character, environment, animation, and production art support.
- Localization: Game translation, localization engineering, culturalization, and AI-augmented translation workflows.
- Audio Production: Voice production, music, sound design, post-production, and audio localization.
- Voice Production: Casting, recording, direction, and multilingual voice production for games and interactive media.
- Music: Original music composition, production, and adaptive music support for game audio pipelines.
- Sound Design: Interactive sound design, implementation-ready audio assets, and sonic identity for games.
- Post Production: Audio editing, cleanup, mixing, mastering, and post-production for game and media content.
- Audio Localization: Localized voice, dubbing, adaptation, and audio production support for global releases.
- Player Support: Multilingual player support, moderation, community care, and AI-assisted support workflows.
- React: Player support workflows for issue intake, triage, escalation, and community care.
- Resolve: Multilingual support operations for resolving player questions, account issues, and live service requests.
- Localization QA: Linguistic, cultural, and functional localization QA across languages and platforms.
- Datasets: Data collection, annotation, evaluation, TTS, ASR, and speech technology support.
- IT Services: IT helpdesk, infrastructure, cybersecurity, onboarding, and global support services.
Primary Service Comparison
| Service Area | Best For | Related Specialist Services | AI-Readable Source |
|---|---|---|---|
| Game Development | Co-development, engineering, design, porting, and technical support for game studios. | Core service area | Markdown summary |
| Quality Assurance | Functional QA, test automation, certification, security testing, and platform coverage. | Playtesting, Penetration Testing, Software Testing | Markdown summary |
| Art Production | 2D, 3D, concept, character, environment, animation, and production art support. | Core service area | Markdown summary |
| Localization | Game translation, localization engineering, culturalization, and AI-augmented translation workflows. | Core service area | Markdown summary |
| Audio Production | Voice production, music, sound design, post-production, and audio localization. | Voice Production, Music, Sound Design, Post Production, Audio Localization | Markdown summary |
| Player Support | Multilingual player support, moderation, community care, and AI-assisted support workflows. | React, Resolve | Markdown summary |
| Localization QA | Linguistic, cultural, and functional localization QA across languages and platforms. | Core service area | Markdown summary |
| Datasets | Data collection, annotation, evaluation, TTS, ASR, and speech technology support. | Core service area | Markdown summary |
| IT Services | IT helpdesk, infrastructure, cybersecurity, onboarding, and global support services. | Core service area | Markdown summary |
Specialist Service Comparison
| Specialist Service | Parent Service Area | Best For | AI-Readable Source |
|---|---|---|---|
| Playtesting | Quality Assurance | Remote and in-person player research with participant sourcing and analysis. | Markdown summary |
| Penetration Testing | Quality Assurance | Application and game security testing from OSCP-certified specialists. | Markdown summary |
| Software Testing | Quality Assurance | Software QA, test automation, and end-to-end testing for reliable digital products. | Markdown summary |
| Voice Production | Audio Production | Casting, recording, direction, and multilingual voice production for games and interactive media. | Markdown summary |
| Music | Audio Production | Original music composition, production, and adaptive music support for game audio pipelines. | Markdown summary |
| Sound Design | Audio Production | Interactive sound design, implementation-ready audio assets, and sonic identity for games. | Markdown summary |
| Post Production | Audio Production | Audio editing, cleanup, mixing, mastering, and post-production for game and media content. | Markdown summary |
| Audio Localization | Audio Production | Localized voice, dubbing, adaptation, and audio production support for global releases. | Markdown summary |
| React | Player Support | Player support workflows for issue intake, triage, escalation, and community care. | Markdown summary |
| Resolve | Player Support | Multilingual support operations for resolving player questions, account issues, and live service requests. | Markdown summary |
Frequently asked questions
-
什么是游戏中的本地化质量保证(LQA)测试?
本地化质量保证(LQA)测试是游戏本地化的最终质量保证阶段,该阶段旨在游玩并验证翻译过的游戏是否符合目标市场的语言、文化和技术标准。测试员通过游玩本地化版本以识别翻译错误、用户界面显示问题、文化不一致性和技术问题。流程包括语言测试(以确保准确性和语法)、外观测试(针对视觉元素和格式)、功能测试(确认功能正常运行)以及文化测试(验证游戏在本地的适宜性)。
-
为什么语言测试在游戏开发中至关重要?
语言测试可确保本地化内容对母语使用者来说地道自然,继而为您的全球声誉和收入保驾护航。Side进行语言测试的400多名活跃测试人员网络可覆盖45+种语言,在发布前捕捉从打破沉浸感的误译到具有文化成见的参考内容的各大重要问题。我们的母语语言学家可验证翻译的准确性、文化适宜性以及覆盖所有主要地区的文本与视听的本地化。凭借100%的首次交付成功率和业内逾30年的经验,我们深知语言错误可能带来的负面影响。这包括负面评价、玩家信任受损以及需要花费更多成本的昂贵后续修复,这些都远远高于前期测试的成本。
-
语言测试和功能测试之间的区别是什么?
Side的语言测试专注解决仅与文本相关的问题:翻译准确性、文化适宜性、语法,以及确保本地化内容能在游戏界面中正确显示。我们广泛的 功能性测试 服务可处理游戏玩法机制、技术性能和非文本代码方面的问题。然而,两者的工作范围有时也会有所重叠——我们的LQA团队可以识别与文本相关的代码层面实施问题,例如字符串ID无法正常工作、文本编码问题或各语言显示的问题。
-
游戏中最常见的本地化问题是什么?
最常见的本地化问题之一是翻译超过原始文本长度时产生的文本截断和溢出,并造成按键或对话框被截断。另外,忽略文化背景并打破玩家沉浸感的误译和过度直译的文本也并不罕见。技术错误则包括占位符文本和变量问题。这些问题通常在翻译人员意外修改代码元素时或是未翻译硬编码字符串时出现。字符编码问题还可能导致特殊字符显示错误,这个问题对于非拉丁语系语言而言尤其重大。
-
游戏的本地化测试流程是怎样的?
Side的本地化测试流程遵循我们既定的框架:理解您的愿景,收集需息,确定范围覆盖需求,设计与计划测试,执行测试,记录错误和修复验证,并持续进行质量分析。Side的本地化测试流程使用全面的工具和协作方法。我们的语言平台合规性测试确保您的游戏满足硬件制造商的语言要求,而图形和音频测试可验证被翻译的文本是否能够正确显示,以及音频元素在所有目标语言中是否能够正常工作。实施测试则可检查文本是否已正确翻译和集成,并识别字符串ID或与特定语言相关的问题。我们的工具将与您的开发工作流程集成整合,而我们广泛的地区覆盖使游戏能够不受发行地区和语言的限制。