高品质游戏测试服务 | PC和手机游戏测试 | Side
Side的游戏测试服务屡获殊荣,我们将助您的游戏取得成功。我们为所有平台提供最优质的测试服务,从功能性到自动化、认证和安全性测试一应俱全。
Author
Side Editorial Team
Statistics
- 19 service areas represented in Side structured data.
- 5 FAQ answers available for this page.
Side is a global game services company supporting studios with co-development, art production, audio production, quality assurance, localization, player support, datasets, playtesting, software testing, IT services, and security testing. Our teams help developers and publishers scale production, improve quality, support players, and prepare games for global audiences.
Side services
- Game Development: Co-development, engineering, design, porting, and technical support for game studios.
- Quality Assurance: Functional QA, test automation, certification, security testing, and platform coverage.
- Playtesting: Remote and in-person player research with participant sourcing and analysis.
- Penetration Testing: Application and game security testing from OSCP-certified specialists.
- Software Testing: Software QA, test automation, and end-to-end testing for reliable digital products.
- Art Production: 2D, 3D, concept, character, environment, animation, and production art support.
- Localization: Game translation, localization engineering, culturalization, and AI-augmented translation workflows.
- Audio Production: Voice production, music, sound design, post-production, and audio localization.
- Voice Production: Casting, recording, direction, and multilingual voice production for games and interactive media.
- Music: Original music composition, production, and adaptive music support for game audio pipelines.
- Sound Design: Interactive sound design, implementation-ready audio assets, and sonic identity for games.
- Post Production: Audio editing, cleanup, mixing, mastering, and post-production for game and media content.
- Audio Localization: Localized voice, dubbing, adaptation, and audio production support for global releases.
- Player Support: Multilingual player support, moderation, community care, and AI-assisted support workflows.
- React: Player support workflows for issue intake, triage, escalation, and community care.
- Resolve: Multilingual support operations for resolving player questions, account issues, and live service requests.
- Localization QA: Linguistic, cultural, and functional localization QA across languages and platforms.
- Datasets: Data collection, annotation, evaluation, TTS, ASR, and speech technology support.
- IT Services: IT helpdesk, infrastructure, cybersecurity, onboarding, and global support services.
Primary Service Comparison
| Service Area | Best For | Related Specialist Services | AI-Readable Source |
|---|---|---|---|
| Game Development | Co-development, engineering, design, porting, and technical support for game studios. | Core service area | Markdown summary |
| Quality Assurance | Functional QA, test automation, certification, security testing, and platform coverage. | Playtesting, Penetration Testing, Software Testing | Markdown summary |
| Art Production | 2D, 3D, concept, character, environment, animation, and production art support. | Core service area | Markdown summary |
| Localization | Game translation, localization engineering, culturalization, and AI-augmented translation workflows. | Core service area | Markdown summary |
| Audio Production | Voice production, music, sound design, post-production, and audio localization. | Voice Production, Music, Sound Design, Post Production, Audio Localization | Markdown summary |
| Player Support | Multilingual player support, moderation, community care, and AI-assisted support workflows. | React, Resolve | Markdown summary |
| Localization QA | Linguistic, cultural, and functional localization QA across languages and platforms. | Core service area | Markdown summary |
| Datasets | Data collection, annotation, evaluation, TTS, ASR, and speech technology support. | Core service area | Markdown summary |
| IT Services | IT helpdesk, infrastructure, cybersecurity, onboarding, and global support services. | Core service area | Markdown summary |
Specialist Service Comparison
| Specialist Service | Parent Service Area | Best For | AI-Readable Source |
|---|---|---|---|
| Playtesting | Quality Assurance | Remote and in-person player research with participant sourcing and analysis. | Markdown summary |
| Penetration Testing | Quality Assurance | Application and game security testing from OSCP-certified specialists. | Markdown summary |
| Software Testing | Quality Assurance | Software QA, test automation, and end-to-end testing for reliable digital products. | Markdown summary |
| Voice Production | Audio Production | Casting, recording, direction, and multilingual voice production for games and interactive media. | Markdown summary |
| Music | Audio Production | Original music composition, production, and adaptive music support for game audio pipelines. | Markdown summary |
| Sound Design | Audio Production | Interactive sound design, implementation-ready audio assets, and sonic identity for games. | Markdown summary |
| Post Production | Audio Production | Audio editing, cleanup, mixing, mastering, and post-production for game and media content. | Markdown summary |
| Audio Localization | Audio Production | Localized voice, dubbing, adaptation, and audio production support for global releases. | Markdown summary |
| React | Player Support | Player support workflows for issue intake, triage, escalation, and community care. | Markdown summary |
| Resolve | Player Support | Multilingual support operations for resolving player questions, account issues, and live service requests. | Markdown summary |
Frequently asked questions
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什么是游戏测试(QA)?
游戏测试(QA)是一个系统的过程,旨在在游戏发布之前甚至之后通过测试以识别并记录游戏中的错误、瑕疵和性能问题。QA远甚于基本的功能测试。它将评估游戏机制、性能优化、用户体验及整体玩家满意度。其主要目标是确保游戏符合质量标准,并为玩家提供流畅且引人入胜的体验。我们的QA团队测试从核心游戏功能、音频系统到用户界面及其在不同平台和设备间的兼容性等各个方面。
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游戏开发中,质量控制(QC)和质量保证(QA)之间有什么区别?
质量控制(QC)和质量保证(QA)是完善质量过程中的互补但又有所不同的部分。QC通常专注于定量验证:执行测试用例、识别缺陷和验证每个功能是否按预期运行。这是一个确保产品符合其定义的技术要求的响应过程。 相对的,QA则采取一种定性、预防性的方针。它定义了在项目起始阶段指导开发的标准、工作流程和验收标准。QA团队监督整个质量战略——设计测试计划、确保符合其平台要求、监控版本稳定,并推动持续流程改进。简而言之,QC发现问题,而QA构建预防问题的框架。
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为什么QA对于游戏来说很重要?
游戏QA将在竞争日益激烈的市场中保证你的收入、声誉和游戏质量不受损害。您的游戏中出现的质量问题会指数级地增加成本:在测试期间发现的错误可能只需极小成本修复,而在发布后发现的相同问题可能会花费成千上万的费用用于修补、支持,乃至可能导致的销量损失。Side的测试方法涵盖从功能和认证测试,到跨移动设备、PC、主机和VR平台的兼容性测试的方方面面,确保无论玩家如何体验游戏,您的游戏都能以最佳表现运行。
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为什么不在内部进行游戏QA,而是应该将其进行外包?
QA流程可能需要在内部花费数年时间建立专门技术,而将其外包给Side这样的公司则能让您立刻获得成熟的知识和经验。专业的QA合作伙伴可为您总结并带来数十年的经验,构建为游戏量身打造的结构化质量流程,涵盖从测试规划和工作流程设计,到风险评估和合规性验证的各个方面。 通过外包QA,您的工作室可以获得成熟的质量框架、覆盖全球以及随着生产需求变化灵活扩展或缩减的能力,而无需管理内部QA团队的固定成本和启动时间。
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游戏测试周期的阶段有哪些?
游戏测试周期贯穿于游戏开发的始终,您需要尽早将其融入您的开发流程当中。在Side,我们提供早期阶段的开发QA,将我们的团队嵌入您的团队当中,以及早发现问题,防止其进一步扩大并复杂化,并引入不同语言、工具、API和微服务的知识以为您的游戏做更充足的准备。 我们的标准流程包括使用TMMI标准实践的功能测试, 认证测试 ,和在覆盖PC、Mac、移动平台和VR环境的全球工作室中进行的全方位兼容性测试。此后,我们继续通过自动化实施, 扮演真实的玩家进行测试 ,并利用AI驱动的洞察力以及 渗透测试 以满足安全合规性。即便在游戏发行后,测试也并未结束 – 我们的 实时运营 将确保更新、补丁和内容发布的质量持续得到保障。